Quick Rules
- Give the youngest player the Takedown card.
- Shuffle the deck and deal the cards.
- Each player starts with 6 cards.
- The round opens with Takedown.
- On your turn, you may play up to 2 cards.
- Most cards follow the chain. Your card's Start color must match the current card's Result color.
- If a player attacks, the opponent must answer with a matching defensive card.
- At the end of your turn, you may draw 1 card unless you are holding Fatigue.
- If a submission is active, the defender must escape. With no playable card, they get one Hail Mary draw. If it is not playable, the defender is submitted.